Most of the places in this chronological list are in Ankh-Morpork, even though the bulk of the story in Pyramids takes place in Djelibeybi. To find them in alphabetical order, see this list.
Discworld – First mentioned in Equal Rites, this is the place where it all hits the…er…takes place.
Ankh-Morpork – The largest city on the Disc where much of the action in the Discworld series takes place. Ruled by the Patrician. Home of Unseen University.
Circle Sea – The main body of water separating the continents of the Disc. Probably responsible for preventing more wars than have already been fought.
Djel (river) – Besides the pyramids, the main feature of the land of Djelibeybi…and almost the same dimensions as the country itself…most of the time.
Assassins’ Guild – Headquarters for the members of the Assassins’ Guild in Ankh-Morpork. Best not to know its exact location.
Filigree Street – Forms a T with Short Street at the latter’s turnwise end. The Broken / Mended Drum is located at this intersection.
Street of Book-keepers – In Ankh-Morpork. Included in Mericet’s examination directions to Teppic.
Audit Alley – Intersects the Street of Book-keepers in Ankh-Morpork. Where Mericet would meet Teppic during his assassins examination.
Scorpion House – A student house of the Assassin’s Guild. Beaten by Teppic’s team in the Wallgame finals.
Young Men’s Reformed-Cultists-of-the-Ichor-God-Bel-Shamharoth Association – They have a gym. Albert stays there betimes.
Temple of Blind Io – One of these is in Sto Lat. Another is in Ankh-Morpork.
Tin Lid Alley – In Ankh-Morpork. Towards which Teppic fell because someone had removed the plank bridge spanning it. Location of the Musicians’ Guild.
Djelibeybi – Literally, “Child of the Djel”. Land of the pyramids. Home of Teppic and his ancestors.
Tsort – Location of the Valley of Tsort and thus the Great Pyramid of Tsort. Not to be confused with the Great Pyramid of Djelibeybi.
Ephebe – Located across the Djel (or Djelibeybi, if you prefer) from Tsort. Home of philosophers.
Viper House – Teppic’s student house in the Assassin’s Guild. Grunworth Nivor is its headmaster.
Guild of Thieves, Cutpurses, Housebreakers and Allied Trades – An organization, first encountered in Equal Rites, perhaps known later as simply the Guild of Thieves or Thieves’ Guild.
Haberdashers’ Tower – In Ankh-Morpork. Part of the course Chidder had to run in his assassins examination.
Brass Bridge – One of several bridges in Ankh-Morpork. Probably made mostly of brass or something that looks like it.
Ramtop Mountains – One of the main mountain ranges Hubward.
Smugglers’ Guild – One of the many organizations authorized by the Patrician.
Guild of Embalmers and Allied Trades – Probably only had members in Djelibeybi.
Rim Ocean – The body of water that goes all around the edge of the Discworld. It falls over the edge causing the Rimfall and sometimes the Rimbow.
Howandaland – This spelling, first mentioned in Wyrd Sisters, is the location of a hurricane, as noted by Death. It may or may not be the Unnamed Continent in the center of Klatch. Possibly a misspelling of Howondaland.
Ptaclusp Associates, Necropolitan Builders to the Dynasties– Ptaclusp’s business for building pyramids and such. His twins – Ptaclusp IIa and IIb also worked there.
Guild of Plumbers and Dunnikindivers – In Ankh-Morpork. The latter built and cleaned cesspits, in case you really wanted to know.
Great Pyramid (of Djelibeybi) – The largest pyramid Ptaclusp ever almost finished building.
Al Khali – Very dry home of Seriph Creosote and his Rhoxie.
Dr Mooner’s Travelling Take Your Breath Away Emporium – In Ankh(-Morpork), usually. Includes distortion mirrors, among other breath-taking wonders.
Hort – The falling Scrab destroyed several buildings in the town.
Elharib – In one of Copolymer’s stories, a girl lived there.
Papylos – Copolymer mistakenly mentions this island in one of his stories.
Crinix – Copolymer correctly mentions this island in one of his stories.
Rhoxie – The palace of Seriph Creosote in Al Khali.
Lost City of Ee – Once sought in Al Khali by Cohen the Barbarian. Found by Abraxas and Truckle. May be related to the Forbidden City of Ee.
Great Nef – A desert so dry it has negative rainfall.
Camels-R-Us – Owned by Heme Krona. A livery stable in Djelibeybi.
Ur Kingdom – Apparently the land of Khuft who had The First pyramid constructed.
Quirm – A city near Ankh-Morpork, not to be confused with Chirm. Probably.
Dunmanifestin – The home of the major gods, those with too many followers to be included in the Temple of Small Gods. Located atop Cori Celesti at the Hub of the Disc.
Valhalla – Home of the gods – both in Roundworld mythology and possibly in Discworld reality.